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Valorant Patch Notes 3.04 – Latest Valorant Replace

The newest Valorant patch addresses a number of bug fixes but in addition provides new choices that may be toggled within the settings. The three.04 replace brings gameplay tech and esports options, together with some agent fixes too. Valorant gamers can now take pleasure in improved mannequin viewer, permitting you to preview skins within the retailer and expertise their animations and results earlier than making the acquisition.

Patch 3.04 additionally contains new esports options which are going to reinforce aggressive viewing within the sport. The customized foyer play order remains to be going to look within the agent chosen screens and tactical timeouts won’t present the group’s shade who referred to as mentioned timeout.

Valorant Patch Notes 3.04

Let’s check out the total patch notes for Valorant:


  • Mounted a difficulty the place Omen’s Darkish Cowl might journey in unintended methods
    • This Darkish Cowl bug brought about the power to settle barely off from the place it was aimed. It’s possible you’ll discover a slight change in how the smoke behaves whereas travelling and settling, however it’s going to now land precisely the place the concentrating on preview reveals.


  • Enhancements to Efficiency Stats and Graphs (Settings > Video > Stats)
    • Added these stats:
      • Packet loss breakdowns (separate monitoring for in/out and packet counts)
      • Add information utilization and common packet sizes
      • Packet ship/obtain charge
      • Used/Out there Reminiscence
    • Modified show to transferring common for a number of the noisier stats the place instantaneous values aren’t as related
    • Added assist for displaying each common and max values for some stats
    • Decreased efficiency value for monitoring and displaying these stats


The Esports group wished so as to add a Particular thanks to the legendary observers and our companions in crime: Heather “sapphiRe” Garozzo and DJ “prius” Kuntz. You’ve helped us from the shadows over the past yr in increase our observing toolkit and we admire y’all very a lot!

  • Customized Foyer participant order will now persist into Agent choose screens and into the sport for observers.
  • Tactical Timeouts will now show within the shade akin to the group that referred to as the timeout (Teal for Defenders, Purple for Attackers)
  • Observers will now accurately see Cypher’s geared up utility in his hand
  • The white dot above a participant’s head in Third-person not shows for observers
  • Viper ult will correctly show on the observer minimap
  • There’ll not be a short flash for observers when swapping participant targets or swapping to gamers after projectile comply with
  • You’ll be able to not work together with the store throughout a timeout to keep away from spooky vanishing weapons
  • Observers with minimal HUD enabled will correctly comply with minimap toggle settings when they’re following one other observer
  • Participant nameplates not persist on the display for projectile-follow observers


  • Improved mannequin viewer
    • We’ve improved how some objects seem within the retailer so you may preview weapons of their full glory! You must be capable to see the weapons with all of their varied components and results correctly.


  • Mounted a bug the place, in some instances, participant invitations wouldn’t disappear after being rejected
  • Mounted a bug the place Loopback take a look at was not functioning, so it’s best to be capable to take a look at out your voice settings as soon as once more



  • Mounted a bug the place the Nearsight impact is eliminated if you’re killed inside smokes
  • Mounted Viper’s gasoline will not proceed to empty after her smokes go down if she is suppressed proper as she prompts Poisonous Display or Poison Cloud.
  • KAY/O will not equip talents that don’t have any expenses in the event that they had been geared up and used proper after activating NULL/cmd
  • Different talents can not be positioned on Cypher’s Cyber Cage projectile whereas it’s in mid-air
  • Mounted a bug the place the buff/debuff timers didn’t present up for spectators or observers
  • Mounted a bug the place potential UI would present you the suppressed impact visuals if an ally they had been spectating on the finish of the final spherical was suppressed.


  • Mounted a difficulty that brought about attackers to win if all residing gamers died concurrently earlier than the Spike was planted (e.g., from the identical Raze Showstopper)
    • The defending group will now win in these uncommon instances, since they efficiently prevented the attackers from planting.
    • Habits is unchanged if both group outlives the opposite—an elimination victory is awarded to the group that survives longer.
  • Mounted a difficulty the place turning off “Present Bullet Tracers” turned off everybody’s tracers, together with your individual.
    • Toggling the characteristic off will solely conceal your tracers however enemy/ally tracers will nonetheless be seen.
  • Mounted a difficulty the place some settings weren’t saved correctly
    • This affected Perf Stats & Graphs, in addition to some Capturing Vary settings.

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